using UnityEngine;
using System.Collections;

public class BSP_Parameters : MonoBehaviour {
	
	public int minSplit;
	public int maxSplit;
	public int minRoomSize;
	public int maxRoomSize;
	public int splitCount;
	public int startWidth;
	public int startHeight;
	public int DoThisSplits;
		
	public BSP_Parameters()
	{
		this.minSplit = 40;
		this.maxSplit = 60;
		this.minRoomSize = 45;
		this.maxRoomSize = 85;
		this.splitCount = 1;
		this.startWidth = 512;
		this.startHeight = 512;
		this.DoThisSplits = 0;
	}
	// Use this for initialization
	void Start () {
	
	}
	
	// Update is called once per frame
	void Update () {
	
	}
}
